Face Tools for ZBrush and Character Creator (CC) enhances real-time facial animation for 3D characters, enabling iClone mocap, lip-syncing, and compatibility with Unreal, Unity, Blender, and Maya.

Character artists can now handle the entire character production process from modeling to animation, regardless of their skill levels: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html#for-zb-designer
Face Tools provides artists with a comprehensive set of tools designed to enhance productivity and achieve previously unattainable results: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html#expression-and-wrinkle
Character artists can employ ZBrush to project intricate model details and coloring from a high-subdivision mesh onto CC core expressions with the dynamic wrinkle system.
With Face Tools' high-quality 3D scans, any ZBrush artist can easily create custom expressions using FACS scans, regardless of skill level: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html#pipeline
Face Tools empower artists to explore distinct expressive qualities of expressions for comic, cartoon, or stylized characters.

Face Tools provide greater interaction between CC and ZBrush subtool and polygroup, also introducing conversion techniques between normal and displacement: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html#technology
Check out the full feature video for more details!