Kevin, a digital human, is a fully-rigged 3D scanned character created with Character Creator. Its facial animation can be controlled through a variety of methods including Face Key, Face Puppet, and Facial Mocap in iClone, and can be exported to popular 3D tools like Unreal Engine, Unity, Blender, Omniverse and others.

Digital Human Kevin rendered with Character Creator
See more https://www.reallusion.com/character-creator/
Animation test in iClone:
Face Puppet | Face Key | Facial Mocap
See more https://www.reallusion.com/character-creator/3d-content.html

A variety of outfit styles
See more https://www.reallusion.com/character-creator/3d-content.html
Drag and drop outfit content assets in Character Creator
See more https://www.reallusion.com/character-creator/3d-content.html

Digital Kevin rendered with Unreal Engine
See more https://www.reallusion.com/auto-setup/unreal-engine/default.html